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  1. 1974, My first days at JPM I was shown how to put together the component parts of the "flasher assembly" or the "reel unit" that carries the symbols that you see spinning when you press the start button. What some of you newer (MPU?) guys may not know is that it's final resting position actually enabled the win by allowing an electric current to flow through the unseen pairs of contacts that were 'wiped' over by a pair of conductive brushes or wipers not unlike the underneath of a scalextric car (remember those). This was the complete randomness of the machine, their was no percentage controller, no way to inhibit wins. When 240v mains current was used (god forbid) the circuits actually used to arc or flash hence the 'Flasher' description. In previous days the electrical rotary switch, for that is what it is, was used extensively in machines such as the “Bally Bingo” and due to the unhealthy atmosphere (in those days) in pubs and arcades the contacts used to quickly get gummed up with fluff, grease and tobacco grime. Folk lore has it that one enterprising engineer who was particularly fed up with cleaning the grease out with a cloth thought it would be a great idea to use a little petrol soaked tooth brush to clean the contacts which on the face of it might seems an entirely plausible endeavour. Unfortunately the confined area he was in concentrated the fumes and he didn't notice the build up so when he powered up the mains and the machine started up, the flashers did just that, and well the rest can be imagined. I guess Fireball is a good name for a machine? Don't be under any illusion that JPM was always the well oiled machine it turned out to be. It all started in a garage in Porthcawl in about 1972 although the guys had been 'busy' converting machines to the new decimal coinage.The new coin values didn't exactly fit with the percentage values that had been used to create the products and the minor changes or botches that were used to make the machine 'fit' the percentage often screwed up game play. One trick was to inhibit the machine's ability to stop on a winning line, this was done buy either filling in the cog on the reel unit that allowed the solenoid brake to drop, or connecting a feed from the preceding contact on the wiped surface which kept the solenoid active long enough to let the jackpot pass.In any case the guys realised that by making their own glasses, changing the reel bands, rewiring the flasher and re-programming the rotary timers the machine could be revamped and game play enhanced, hence the Conversion kit market was started although they took in a machine and revamped it over night, while still keeping their day jobs. It didn't take long before they found a manufacturer to make cabinets and buying old broken machines they cannibalized parts to build new ones eventually buying all new parts. From their to the old ACE Coin building in Ferry Road, Cardiff took quite a short period of time and the wobbly foundations of the company were laid. Regards Frank Bird ............ Continued. ...........
    18 points
  2. Hi guys its been a while since i have posted over here at MPU mecca .... its been a funny old year ... with C19 and loss of Wizard, some serious bad shit this year just to cap it off for me, i ended up testing positive 3 weeks ago, although im now on a full recovery it was not enjoyable, But on a positive side im hoping this will prevent me getting it again if my antibodies can break through the red wine in my bloodstream So firstly i would like to wish everyone a happy new year ( its got to be better than the last pile of poo ) anyway the reason for posting here was i was over at another forum that deals with vintage mechanical slot machines and some one posted a link to the George Wilson Arcade photo collection, i have never seen this before and found it fantastic ... so thought i would share it with you guys, if you have already seen it great, if you have not ... then you will love it here is a taster photo here is the Link to the collection https://www.seasphotography.org.uk/georgewilson Enjoy ... all the best ... Dicky
    17 points
  3. Hello well first of all let me start by saying I never realized how much interest there was in the product and the industries that I enjoyed as a younger man. As much as the industry was interesting and fun to be in, the company JPM, was something very special. Considering the company as we knew it ceased to exist many years ago, most of the individuals that enjoyed working together, and playing hard together, are still in contact with each other. Several people on this forum have suggested that stories about the early days might be interesting so I have decided to attempt to write some humorous lines about those days and the product. This is obviously from my point of view and so it's in a way autobiographical, but I started on the production line, went through to the test department, moved on to development, migrated to customer services promoted to customer service manager, was asked to take over development, was part of the Marketing team and then project managed the new SWP so I guess mine is a particularly wide view. If this seems self indulgent or self promoting it's not meant to be so be honest and re-direct me if I drift off subject. I still work, I enjoy working with a bunch of geeks, lunatics, and research amongst other things renewable energies, water purification and believe it or not mobile phones and beer brewing, however that's another subject altogether. Strangely, at least six of us used to work in the gaming industry, no one else from JPM, they are not that old 🤔 however several from Astra games which obviously I had a big hand in setting up. I'll gather some facts together and come back with more pertinent information. Regards Frank Bird .......... Continued ..........
    16 points
  4. Hi there, happy to be back. I was (eventually) the project manager for the SWP Product and that will certainly be mentioned in time, I am trying to be as historically correct as I can.
    15 points
  5. Morning all, just to be clear, my recent rant about unlicensed AWP sellers was not aimed at Legacy & pre legacy machines ( like the stuff we all collect ) its aimed solely at people selling modern machines in big numbers without an operating license, theres loads of fruit machines for sale & wanted on Facebook & theres clearly people selling them commercially without the proper licence, i have to pay £5k per year for our Sell, Supply , Manufacture & repair license, these guys are just flouting the law, which makes it an uneven playing field in my eyes, we dont sell much in the lines of AWP other than PX`s we take that we just flip into licenced dealers we know, we have to hold a licence for Cranes, redemption machines & the likes of that as they are all classified as gambling, im about to approach the GC to see if they will listen about making legacy & machines before that Exempt from the Gambling laws, probably on a 20-25 year rolling age ( bit like classic car tax ), i will try this through a consultant to see if we can make any headway. cheers for now, Ian
    14 points
  6. As you will hear on the video this is dedicated to everyone on the mecca as a big thank you for all your help shes back up and running again
    14 points
  7. Can I just say again that these notes are taken from my perspective so I am bound to figure large in them. If this seems self indulgent or self promoting it's not meant to be so be honest, re-direct me if I drift off subject. The appeal of Development and creating new ideas and (truth is) actually being “recognised” for my abilities was beginning to appeal to me. It was here where I learnt how to create, wire and programme the analogue computer (for that was what it was) from the schematics prepared by Alan and Howard Parker. I never knew what a schematic was and the consideration that it bore no resemblance to the actual physical layout took a while to get my head around. As by way of explanation consider the London underground schematic is not geographical and gives no idea of the distance between two points! Constructing them as we did with a hole cutter, a plastic tray, a rivet gun, a soldering Iron and several rows of SAIA or Starpoint (more of them later) rotary switch timers, dozens of Omron relays and yards and yards of tri coloured wire. Bad Boys Race Our Young Girls But Violet Generally Wins Oh my lord where did that come from…. Black, Brown, Red, Orange, Yellow, Green Blue,Violet,Grey, White Isn’t memory a strange thing, I can forget anniversaries but that came from no where? Anyway, I digress (sounds Welsh?) Working for the first time with Alan and Howard and Ron (Watts) I learned how the machine was wired and constructed. I was also introduced into the world of ‘programming’ as indeed that was what it was, sequencing the operation of the timers and cams so that the various components operated in time during the game cycle. As a simple example the reel motor had to start momentarily before the reel stop solenoids were lifted or the reels would not start quickly and together. Oooh if I remember it was 10 degrees before, now where did that come from! All these little ‘sub routines’ would be recognised for what they were many years later with the introduction of the computer programme, perhaps it was around even then I don’t know. Furthermore I was also exposed to statistics, probability, chance, randomness and game structure and I eagerly started to read about them and found them fascinating. Although basic calculations could be worked out and a free running machine could be constructed to record the wins on meters without a player, believe it or not, the only way a machine was percentage tested was by sitting there with a black coffee (Nescafe) and a fag (Marlboro). Playing the machine over and over again and trying to get maximum return from the benefits offered via holds and features was second nature after a while, all the time recording on sheets of A4 paper the result of each game and what you had done to influence it with hold or hold after win etc. Example…. 6421 Gr | Gr | Or |.......|......|.......| 6422 Gr | Gr | Gr | H1 | H2 |.......| 20p | H 6423 Gr | Gr | Gr | H1 | H2 | H3 | 40p | HAW And so on. By the way I guess the payout amount is wrong but you get the idea hopefully, and the big number? That is the game number and until you got to around 5-6 thousand the results, apparently, were not very revealing unless they were really crazy by which time you knew there was something wrong with the design. With a 3 reel machine and 20 symbols per reel the full game cycle was 8000 games and until that number was achieved we sat there and played - and played. This was the boring bit but it helped that I had a colleague to share banter with and Charles Hazel or Bingham, was that man. One episode that was amusing was brought about while checking the percentage of a machine and realising that I had not recognised a 'Grape' win, or three grapes appearing in the win line. This was about 40p or some small amount and this appeared to be bringing the percentage payout down and certainly should have appeared more often than it had appeared to have done. I checked the spec and the glass and and there was the win symbol but looking at the third reel there were no grapes and the wiring had not accommodated the win either. It had been missed out of the design. I wont mention the guys name but he did go red from embarrassment! I mean 'what' are the chances eh? I found that I was really happy in the development arena. I began to notice that the later endeavours from the research area incorporated electronics, micro processors and plug in circuit boards some of which could be seen in the ‘extra secret’ development area. Plug in sub boards could be seen on a back plane and discrete components such as transistors and capacitors could also be recognised none of which I knew of at the time. So I decided it was time to get some serious studying done and I enrolled in Llandaff technical college for a course in Micro Processor Controllers and Electronic Circuitry and turned up in my Vauxhall viva HA ( to give a time reference). I was not alone as several of my colleagues decided that this was the way to go so we used to got to college and this was an excuse for another night out! Working with industrial research and development teams and being exposed to ‘cutting edge’ technology of it’s time meant that much of the stuff we were exposed to was ahead of the college’s mediocre supplies. I began taking orders and quite often delivered components, circuits and odd parts in to donate to the tutors which they were grateful for and helped me to become friendly with the tutors. All this was sanctioned by the company as it gave us an ‘in’ to the University. As an aside here it was during this period of development that we were working closely with Texas Instruments and as we were about to take a great deal of their products, particularly the TI 9980. This was to be the heart of the new system I was told. Anyway, one of their consultants came to work alongside us to help with the interface. The guys name was Peter Crow. I can remember some years later the hilarity caused as a receptionist in a hotel took down the names of myself and my colleagues. Martyn Stork, Frank Bird, Peter Crow and Ian Wingfield when we all booked into a hotel for the night. Cheeky girl laughed and her name was Abigail. Part of the development of the Electronic system for JPM was the adoption of a cutting edge drive for the reel unit, those spinning wheels that display the recognised symbols such as Oranges Grapes and Lemons etc. Again as an aside here, many people are unaware that the symbols or Icons of fruits, are actually supposed to be a hangover from the early days of coin operated machine in the US. Or at least this is what I have heard from many people both in this country and the states and it is the subject of much conjecture. Most people (well those not on this forum anyway) probably don't know where the term ‘fruit machine’ came from. The modern day ‘fruit machine’ is actually supposed to be a result of several American companies around at that time one of which was called Bell and they produced chewing gum, or so the story goes. They developed a machine along with the Mills company (again so the story goes) that dispensed the ‘Bell’ fruit flavoured chewing gum and sold them in early coin operated machines that used the reels as a gimmick. The game would play and the customer would get delivered a fruit flavoured gum! The ‘Bar’ symbol is again, supposed to be, a representation of a stick of chewing gum and the Bell symbol, well that goes without saying. Of course the typical bar owner would always have a little ‘book’ on the side and you could give the guy a dollar or two and bet him that you would win your stick of gum. If you did he would give you back a prize whose value was based on an arbitrary amount depending on the fruits that came up or perhaps the Bell or the Bar symbol would have been the top prize and gave perhaps 10 to 1 on your stake. Of course the odds were heavily in favour of the Bar (for Bar read Mob, of course). In any case enough of ancient history, the next step (sic) is into the future with the Stepper Reel unit!
    13 points
  8. After being shafted twice on ebay and my back up plan unfortunately not being available I decided to buy the glasses and reel deck for my broken switchback. Had a great opportunity today to combine a visit with Nick sulzerned got to see his amazing collection and had a grate chinwag and swapped my dodgy down nudge hold button for my latest acquisition for the proper down nudge button thanks mate with a collection of said parts. Heres where my confession starts as many on here will know I've been torn on a purchase of the switchback glasses on ebay that originally sold to mark300 for 23 quid who graciously offered them me at asking price only for them to be shilled and relisted twice until a buy it now price of 75 quid which to be fair isnt unreasonably priced for full top middle and bottom glass including reel deck just really stuck in the throat that the seller behaved like a total shyster. So upon leaving Nick's house I found the closest atm machine and withdrew said amount even nipping into the shop to buy something so I had the correct amount as the seller insisted on cash on collection upon leaving the premises I firmly tucked the extra 50 quid from the original sale price into my previous nights curry worn butt cheeks and headed the 100 odd mile 2hr trip to reading I was obviously conscious to have a really good squirm around on my seat and try and fart as often as possible during the journey. Upon arriving at said property I carefully wrapped said notes into the original 25 odd quid sale price and hand them over to the pleased seller whilst collecting the needed projects items. I hope I'm forgiven at the pearly gates and if the seller is a member on here I'd wash your hands dude.
    13 points
  9. Continuing my recollections ( stop me if I'm boring you ) The Ace building in Ferry Road was a fairly dilapidated old warehouse unit that had cracked brickwork but was nicely white painted with of course a large JPM sign. A huge concrete ceiling some 20 foot high in the main assembly area and no insulation to the walls in those days ensured that in the winter it was freezing. Offices and development were on the first floor accessible by a concrete stair case or for the prototype machines, a hoist and a steel floor with chains, no cage, HSE what's that?. The stores and the cabinet shop were across a large potholed access road that went no where except to the weed covered red brick wall that was the boundary of the Gas Board wall and the huge gasometers that supplied some parts of Cardiff and dwarfed the factory. Stacked on shelves behind the 6 assembly workers were the parts to be fitted to the cabinets and in front of them scraps of domestic carpeting were a protection from the cold floor in front of the assembly runners. Empty machines were brought in on sack trucks and set on plywood bases to be pushed down the floor level roller line. Graham, Tommy, Howard, Gareth B, Gareth G, Gary (common name in Wales yew see, init,) used pneumatic drills, screw drivers and nut runners to install the components necessary for the build and they all raced with their guns screaming to see who could finish their machine first. From the end of the line machines were again sack trucked into the test compound which was delineated by a low stud wall topped with a green plastic coated chicken wire, this to make sure that no one could get in unless they were trained as the earthing was protected, the machine having to be earth tested separately. My first job was to build (reel units) flashers which I found both daunting and interesting if a little repetitive but soon, chasing my own build count made me want to better the build environment. Given a colleague to work with we finished our efforts quite early in the week so rather than pass them on to the Flasher Test area, I offered to learn and was introduced to the Schematics and so we combined the build and test which just made common sense to me. Finding work to do was easy as we were getting more and more successful by the week and demarcation lines were thin. One of the tasks we could help with was producing the Schematics from the master copies. To make the large scale AO circuit diagrams or schematics that made up the only diagnostic guide sent with the machine we had a master that was made by Howard Parker drawn full scale on a transparent plastic like material. This was then placed on a special sheet of ‘blue print’ or photo sensitive paper and both were put into the rollers of a diazotype printing machine. This machine used neat ammonia as part of the 'developing' medium and the paper being photo sensitive bleached with the blinding light produced, but only where the master was blank. When blueprint paper is exposed to uv light through the machine a positive image is "burned" onto the blueprint paper from the original. After this occurs, the paper is then exposed to ammonia gas which fixes the lines or the print which turn blue. The problem was that the Ammonia had to be fresh and transferring it form a bottle to the machine ended in the room filling with ammonia fumes, the process itself producing even more fumes. Again HSE? I seemed to understand the schematics quite readily so I was keen to learn how to test the rest of the machine and started hanging around the test area where the relay covered control units with their various rotary control timers were being tested or perhaps exercised is a more fitting description. This was done on huge test rigs covered in lamps and switches which were in reality simply a machine without the cabinet. Helping with this, and testing the reel units introduced me of course to the concept of fault finding using the schematics which stood me in good stead as time went by. Regards, Frank Bird .......... To be continued ..........
    13 points
  10. Apologies.. Been a strange couple of years hasn't it? I have some more to add ( at last ) for anyone interested - let me catch up what I have done before.
    12 points
  11. Once again forgive me, these are personal observations so I’m bound to figure in them. Ok, so early to mid 1970’s. Flairs were the in thing, that and turtle neck sweaters, bright flowered shirts and JPM were reinforcing their early beginnings. We seemed to have found a recipe for machine development that combined decent technical detail and popular game play. Most of this was the brain child of Alan Parker, Howard Parker and Ron Watts the latter being the one that combined the ideas of the others into great artwork design. At this time I had moved from reel build and test onto the Control Board test and from there a step, literally a step, through a newly opened break in the wall and onto the final machine test area. In reality this was taken quite soon after I had begun my employment with JPM and I was one of only a few individuals to have worked full time in all the areas within the JPM test area although others had obviously done similar with other smaller companies. Alongside the production staff’s motley collection of vehicles, the car park was beginning to be populated by vehicles that displayed, quite rightly, the recent success of the company. BMW 5 series, Rover P6 3.5, Aston Martin ( ok second hand ) and Mercedes. Visitors regularly turned up in equally high class vehicles and it was not unusual to see the odd Rolls or Bentley parked out front as the larger than life operators and distributors, sometimes with their secretary's ( nudge nudge ) came to look around. Let me necessarily outline at this point a little about the culture at JPM. It was a Team. That is no hyperbole or unrealistic exaggeration. That phrase has been hi-jacked over the years by wannabe’s with no real substance behind their claims, but it was used as a slogan in the JPM Marketing Strategy ( photo to follow ) and quite honestly, it was the truth. There was just not an us and them. The directors had a job to do as much as we all did but they often joined in with conversations at the factory door or came to have a chat and ask how things were and if anything could be improved, and they quite often were as a result. They also bought Fish and chips ( no Domino’s in those days ) when there was a need to work late, sometimes all nighters, and it was far more that just ‘trying to stay with the boys’. One of the biggest factual statements of the team culture was the payment structure. As memory serves we were on about £30(ish) a week, now that wasn’t a lot of money and certainly less than I had been earning as a time served Joiner and latterly a Ceramic tiler, but I had to give it all up due to an injury which is why I took this temporary job in a factory! (Nothing as permanent as temporary eh) If you worked a flat 40 hours then no bonus was payable ( as I remember ) needless to say I never found out and when the shout of “Bonus is up” was shouted out, the top wage earner on the huge paper chart pinned to the wall was either Gary G, Gary P, or me or one of very few others. I have recollections of monthly pay slips boosted by over £1,000 but 70-80 hour weeks were not unusual, and you were never, never ever, late. I also have vague recollections of going over to the Plymouth Arms on bonus day, but I don’t remember going home. That is not to say that this was a constant, I remember vaguely being asked to go the cabinet shop which had a large open area that was usually filled with cabinets but on this day was ominously empty. As we all circled Jack Jones he explained about the huge downturn in business and that he had to lay off 30% of the production staff, turning around he apologised individually as he picked every third person, I did the maths and the head count pretty quickly and stayed exactly where I was but filled with fear at the possibility of being laid off for the first time in my life. A few months later most of those staff that were laid off were back anyway. However it was just a little time later when a position was advertised internally for the development department and although I had not long been married and taken on quite a mortgage, the idea of a constant flat salary, but admittedly at a considerably lower wage, appealed to me after all I could still earn a few quid on the weekend tiling if I needed to! And so it was that I left the production area and climbed the stairs ( and not just metaphorically ) to claim my bench in the development area and join a bunch of new colleagues and disciplines. L These were the TEAM ( printed on the back) give away T shirts - one was in each Cash box for a period L -> R Rob Higgins, Me, Ernie Beaver, Rob Old, Howard Parker, Huw Thomas
    12 points
  12. Re-Release of a classic layout by Bugs / Trouty, that has been out for quite some time, updated to run with the most current version of MFME, and now includes the long lost sound ROM's, c/o a very nice contact of mine.Enjoy! Omega £4.80JP 20p (Classic - Maygay).zip Maygay Omega £4.80JP 20p ROMs 1.zip Maygay Omega £4.80JP 20p ROMs 2.zip
    11 points
  13. Hi Guys Here is a special treat for all the old school players! Double Top From the early 80's, on 10p play with a magical £2 jackpot in tokens! (Best played in 4K or 8k in portrait mode) I have included both sets of ROMS, that were kindly uploaded to here, by Louie Bee, and Midi Bob, so thanks guys:). Also thanks to Louie for uploaded a few pics, which helped me draw this monster! Thanks to TopShaun (desertislandfruits.com) for play testing, and a special thanks to Wizard for making MFME the backbone of fruit machine emulation, and for final checks on this before release:) Have fun guys, and I hope you enjoy playing this for many years to come. Short cuts are in the Read Me file in the folder. Layout: Double Top JPM (SRU).zip
    11 points
  14. I've been working on a different project, but got side-tracked onto this - a friend said I should post over here, since it's for real fruit machines It's an early proof-of-concept of an auto-rom patcher, that means you wouldn't need a Chr chip any more, even for the 'scrambled' lamps, in at least some mpu4s (just done a Barcrest as a test). Here's a quick demo using MFME, you can see the characteriser is completely clear (zero'd out, just like when it is missing). This has been tested on real hardware - by another guy who is working on a cool project to potentially make replacement Chr chips (it's what inspired me to make this). So it adds the code that decodes the lamps direct;y into the rom itself, so the rom no longer talks to the chr chip, but instead does the decoding internally in 6809 code.
    10 points
  15. these can be done in full mirror finish but the company that does it takes an age to do a prototype, this is why i took another route, they are not mirror like the originals but they are well acceptable, ive done a load of work on this glass stuff & sold one glass, ONE, did it for the love of it really & to prove if you try hard you can achieve anything. sold decent amount of the S80 Programme cards . oh & now you all know im a man of my word, might take a while but we get it done in the end ....
    10 points
  16. I have just released MFME v19, it can be found here: http://www.desertislandfruits.com/forum/index.php?/topic/3062-mfme-v19-release/
    10 points
  17. Here's one for you... Development team. The older gent was Charles Weekes, a mentor, what a guy, we've all grown used to stepper reel units? They were his brainchild. More in future stories. Left to right. David Mead, Tony Braggins, Ron Watts, yours truly, Charles Weekes, Charles (Bingham) Hazel.
    10 points
  18. You wait ages for one then two turn up at the same time.
    9 points
  19. Started with the cabinet, pics follow. Really pissed off with myself though, tried to clean the back of the top panel and scraped some of the graphic at the back of the 30p window. Harsh lesson learned, I didn't touch the bottom one.
    9 points
  20. I would say it was the time when machines changed from tokens to all cash. Removing Token or A.W.P. Amusement With Prize replacing them with category machines were the death of fruit machines as I knew them.
    9 points
  21. Here is a old school 2p £2 jackpot machine by bwb called Fruit swop it`s dad is called Fruit King and mum is called Lucky Lady . This was created from images taken from you tube videos couldn`t find any decent pictures and hasn`t turned out to bad considering my photo shop skills are very basic. Thanks go to the following people @A:E for use of his Lucky lady Cabinet/Reel symbols. @Louie Bee for roms over at Mecca. @stevelancett for his you tube videos of this machine. @Big J for playtest. And last but the most important thank you of all goes to @Wizard for his creation R.I.P 1965-2020 sadly missed Fruit Swop.zip
    9 points
  22. little story for those interested .. as a nipper in cornwall i remember sitting in front of for what seemed like hours on numerous occasions a bank of small fruit machines in a arcade in cornwall called the "pot of gold" amongst other establishments of the time, the mid to late 80s as a rough guess . the machine was called cash and carry by now i believe barcrest (back then i didnt know or care) anyway when i joined the mecca i dreamt of owning such a machine, various posts were stuck up, nothing happened apart from tumble weed blowing in .. anyway 4 or 5 years ago maybe more .... i was in cornwall on holiday at our static caravan when we owned one , and i was told to call somebody as they had seen my post . so sitting on the caravan step trying to get a signal i rang this number and spoke to the fella on the other end anyway he said he had a cash n carry and that i could have it, however he liked "deals" not money, so what had i got ... well i dont have fruit machines so couldnt offer him any , so he said well .......ive got a list of some machines i want if you get me one of them we can do a straight swop . i had a paper and pen with me at this point and he spilled out aload of classic titles like fruit snappa, silver ghost , reel crazy, amoungst others and right at the end he said bellfruit pussycat .... and i thought to myself well i reckon i might be able to get one of those , so after about 4 hours on the phone chatting what must have been shit to eachother about our lives and what he had etc , we left it that if i could find one on his list then the deal could / would be done . off i went , within 2 weeks i had seen brought and secured a pussy cat bellfruit clubber for 50 or 80 quid locally , i let the cash and carry man know straight away . however he was having some tuff life lessons and happenings so couldnt do anything until he was sorted and clear of it all, we all know life and family etc are more important than a fruit machine ever so i left it . he made me aware he was a man of his word so i didnt need to worry as it wasnt going anywhere else, no matter how long it too , but he should be sorted soon . anyway months passed , years passed with the odd message back and forth in between ourselves . well ............ as of a unplanned last minute road trip of 7 hours (round trip) and a swop of bellfruit pussy cat clubber i have the machine you see in attached pictures . i cannot say how happy i am to see one in the flesh etc and actually own it now after such a long time its going to be a marmite machine for many, as many will class it as boring but for me it holds a very special bond with me . so if the fella is reading this who now has a pussycat bellfruit clubber whom i met last night after so many years and things happening thank you so so very very much for allowing me to do the swop with you and for you keeping your word about the machine happy happy days .. if i could cartwheel i would .. i cant so i wont haha p.s there wont be a long resto thread about this machine, i want to get it working , the roms dumped and play and enjoy it
    9 points
  23. Managed to aquire this today another system 5 off the missing list happy days. Once I've picked it up I'll upload the roms for emulation cheers Tony
    9 points
  24. At last, I've made a space for it next to the others!
    9 points
  25. Hi everyone. I just like to post on a day trip we had today. Skiprat and I ventured north to North Yorkshire to visit our very own electro expert and friend BF74 Ron. He has kindly taken on my Ten Up electro,which has had the same fault since it was moved here. With parts swapped and serviced and still not working properly,Ron decided it was best if he could look at it for himself. We had a nice trip up,and was met by Ron at his gate. What an absolute True Gentleman we have here chaps.👍 We had some great conversations regarding his days at Bell Fruit,and being a former bus driver. Ha,enjoyed looking at all your models lol. Got to play on his electro club machine as well. Didn't win anything,but it was all fun. Did a short video of this which is currently uploading. Meeting his lovely wife and chatting about machines and railways was right up my street. And to top all this....those lovely bacon butty's😆😆😆 We both had a fantastic day out meeting the legendary BF74 to which I thank so very much,which makes me appreciate so much what Ron does for us enthusiasts here and for electro's he supports. Great work mate👍 He showed me his coin mech re-programmer. If I had Half a brain,I would have understood the process.lol 😆😆😆 As much as I've repeated this to you already, Thanks Ron to you and the missus for an incredible day👍 Also,a massive thanks to Skippy for today. He was my chauffeur lol😆 Always great meeting up with our forum friends here. Ha,still a few to go lol.
    9 points
  26. how can i fck up your boards when they were already fucked ,if you would not have said to me do not send them back we wouldnt be having this shit now ,unfortuantely nothing i can do as they went in bin long time ago ,end of ,and thanks to all the mecca members who saw my side
    8 points
  27. Heres a quick vid of my latest machine to add to my collection. Couldn't resist it to go next to my fareplay and anyway nudger so to line up a LSI /MPU1 & MPU2 together. https://youtu.be/b-82vhPJCzE
    8 points
  28. This is my first release since we lost Chris, this is based on his classic, which was also his last ever release. I'd like to think that he'd of liked this one Thanks also go to @Louie Bee for the photos used and to @evo1 for testing. ****************************************** Cash or Nudge DX ****************************************** Released - 29th March 2021 Author - Dave Pook Manufacturer - Maygay Stake - 10p Jackpot - £2 ****************************************** Shortcuts... 0 - Enter 20p 9 - Enter 10p 8 - Enter 50p (40p Change) 7 - Enter 20p Token `/C - Cancel/Collect N/U - Nudge Up 1 - Hold/Nudge 1 2 - Hold/Nudge 2 3 - Hold/Nudge 3 R - Respin G - Respin/Gamble Space - Start/Gamble ****************************************** Thanks to.. @Wizard - Classic @Louie Bee - Photos @evo1 - Testing @Wizard - MFME ****************************************** www.dxcellent.com
    8 points
  29. I do,Hastings area for my memories of them,and a hotel in porthcawl with a silver lining,all strimmed to fuck with money spent on cocaine sluts and curry. 1993ish
    8 points
  30. thought i had all ready dumped these 😉 roms.rar
    8 points
  31. New machine is here ! I’d like to give a massive thank you to @stevelancett who collected and stored this machine for me for a few weeks so could get it shipped over to Northern Ireland. Top guy 👍 ill be posting more updates on it below.
    8 points
  32. My first release in the v20 era is another cracking old MMM based tech machine from Maygay. I had some photos sent to me by @sulzerned, I decided to start a redraw to the point that the only original art on the DX is the yellow & white star pattern on the rear of the top glass, everything else is redrawn. Massive thanks to @sulzerned for the pics they were an invaluable resource to use as a template. Thanks also to @hitthesixfor his classic that I used as a base and to @evo1 for testing. Finally thanks to @Wizard for his continue support and updates to MFME. v20 had a massive amount of updates, the major change that I could do with this layout in particular is animated buttons. ****************************************** Wild Hold DX ****************************************** Released - 8th July 2020 Author - Dave Pook Manufacturer - Maygay Stake - 10p Jackpot - £2 ****************************************** Shortcuts... 0 - Enter 50p 9 - Enter 20p 8 - Enter 20p Token 7 - Enter 10p `/C - Cancel/Collect N/U - Nudge Up 1 - Hold/Nudge 1 2 - Hold/Nudge 2 3 - Hold/Nudge 3 R - Respin Q - Wild Hold A - Wild Reel Z - Respin Space/G - Start/Gamble ****************************************** Thanks to.. hitthesix - Classic Sulzerned - Photos evo1 - Testing Wizard - MFME ******************************************
    8 points
  33. So as things are the way they are, I'm gonna get a lot more time to do stuff. Been meaning to get this going for a while. It was my old mans, not been used for probably 25 years. Well ceased up. So video of how it was. IMG_4123.MOV A few pics. Home made award card Home made jackpot too Cash tin Previous owner maybe..... IMG_4133.MOV Now fully working
    8 points
  34. You should go to your local supermarket and follow the masses, they must be right, Your shopping list should consist of the following (as a minimum):- 150 x toilet roll 50kg pasta 50 tins beans (if the fiery spicy ones that give you the raging Ertha's then increase toilet roll to 300 rolls) 100 eggs (help to bind you up) 100 bananas (as above) 20 bottle of prune juice (in case you overdo it on ether eggs or bananas - you don't want all that bog roll to go to waste, do you??) 50 cartons of UHT milk (totally pointless as not fit for human consumption) 50 tins of fish (only sardines, pilchards or mackerel in tomato sauce will be left as these are all shite that nobody else wants!) 20 pack of nappies (regardless whether you have a baby in the house or not!) 20 packs sanitary towels (regardless whether you have a fanny or not!) 20 jars of coffee 20 pots of bisto (in case you run out of coffee) Make sure that there are at least 300 people in the queue to get INTO the supermarket.if there is no queue then go elsewhere. Best of luck!
    8 points
  35. At my local charity shop, so it's going in to my car!
    8 points
  36. Hi all. I was looking for a flyer and came across these. When i worked there someone kindly gave me them as they were of no use to him and knew i would be interested. In no particular order here they are :):
    8 points
  37. I've made a few reel bands/decals here and there for people but I'm packing that in, so I'm posting them all here for you to do with what you want. No instructions but you will need Microsoft Publisher to view and print these files out, also only (AFAIK) Epson printers can print the length needed (most are up to 89cm), and you may need to create new paper sizes in your printer/application settings. Some were printed on A3 before my printer died and some are on A4 (21cm) width and anyone who knows how to use DTP will be able to tweak them out. Most Printer shops can deal with these but you'll get better results at home on glossy paper on a roll. Merry Christmas. It's a 390mb zip file. Click top right 'down' arrow for that otherwise you won't get them all Download Now
    8 points
  38. It does for me too and fingers crossed popeye has good news for us tonight. If... if .... if he says it works then this means that when people save an mpu4 barxrest machine with no card they can get their machine running. Do you know why i done all this? Because people said it was uncrackable so i said HOLD MY PINT
    8 points
  39. Well there's also another project going on over at DIF by user andrew96, where he's working on making replacement chr chips - so don't throw those old machines away! I am on another project, but I'd decided to knock up a quick initial version of this, that'll be super basic: - initially just MPU4 Barcrests - you'll need to find the 'MFME Layout', and look up the 8 numbers to manually type them into the patching program I'll get it vaguely working and sling it on Github so other programmers can take it further - as I'd imagine this could be expanded to cover MPU3, Bwb etc, though I'll be needing to get back to working on Arcade Simulator in my spare time (which is never enough!). WIP interface, having a bash at this today:
    7 points
  40. .... and some more. On switch on the board would clock up 18 credits, in fact every time it was switched on another 18 credits? Sometimes just touching the coin inputs with the scope probe or the meter would clock up credits. This little head scratcher turned out to be the 12v supply feeding the coin mech. Transistor T95 had a broken leg and hence no 12v was delivered to the coin mech so the inputs were floating. This was caused by bad storage of the board and it's a real bug bear as I see so many faults similar to this with broken/crushed components, broken tracks due to a deep scratch etc etc. Still, all in a days work. Had a couple that were dead but looked like they should be running? Previous repairs had taken place with regards to the transistors in the reset circuit but what hadn't been checked was the resistors. It's always good to change all 8 resistors in the middle and the three, or even four, at the top. I always use the fingernail test, applying slight pressure to the side of the resistor. If they are really bad the wire comes away from the body. They usually have green legs but not always so don't be fooled! In this case one of the 10K's failed the fingernail test and another one fell apart on removal. You can do a manual reset to prove the rest of the board is OK just by momentarily shorting CPU (26) to ground. If it then boots you know the reset circuit is misbehaving. Another real head scratcher was the reels not spinning correctly (or at all). I use my Arduino to fake a reel set and I have LED's to indicate the motor drives. In this case there was no drive to the odd reel motor coils although the evens were OK? This was a PC 92 and the reels are driven, odds from IC1 and evens from IC2. There were no outputs on IC1 whereas IC2 looked fine? You'd obvioulsy go straight to IC1 and swap it out but then what do you do when the spare is exactly the same! After not too long (I surprised myself here) I thought I'd just check the signal paths and eventually got round to the DATA bus. All were showing a signal on the scope but D7 didn't look right. It looked like there was lots of information missing due to big gaps in the waveform. Checking D7 on the CPU showed what I expected to see so I'd sussed it there was a break somewhere. That was good news as it's faults like this that cause me to jump in the Thames! If you've ever tried to trace a track on these boards it's horrendous, and for the life of me I couldn't find where the connection was between all the PIO's and the main DATA bus back to all the other chips. To make some headway I just put a tack wire back to the CTC chip and BINGO all the motor drives were now working. Get that wine bottle open!!
    7 points
  41. Evening guys, decided to create a new thread for this one to share my trials and tribulations along the way. Metalwork finally arrived today so starting the rebuild tomorrow. I know that Nick will probably slate me for it (being the purist that he is 😀) but I've had some of the internals coated too. I've gone away from powder coating as well (sorry again Nick) and had them Xylan coated. The journey of 1000 miles begins with a single footstep, here goes.
    7 points
  42. I remember one particular school summer holidays when I was 14 or 15. If I was bored at home after lunch I used to walk 30 minutes along the seafront into town and play stuff like Crack the Nut and Copper Run in the arcades. There was one arcade that had two Spoofs, a Black Hole, a JPM Take 2 and a few other 2p games at the back and they were great games to play to pass the time. PCP Fruit Connexxion was another one I liked, with the 'Wild Reel' skill feature that could go for 50p. To make my money last a bit longer before the long walk home again I'd walk onto the pier and play video games like Bubble Bobble, Nemesis, Pac Land or Track n Field, which were exceptional value for money at 10p a credit. I'd also walk around looking for decent holds on the 20p machines - two pint glasses on BFM Around the Town, two clown faces on JPM Circus, and so on. If I managed to get a feature it was genuinely exciting because I never played these sorts of games normally, and even just collecting a couple of quid meant I could stay out a bit longer and buy some crisps and an ice-pop on the way home. Out of all the games I played as a kid, Crack the Nut was probably my favourite - they just got the gameplay spot-on. The gamble seemed really fair and so did the '!' random stop on the name, and the way you could 'jump' the gamble, the timings and sounds...everything was just perfect. Had that proper Barcrest 80's feel about it as well; 20p was shown as £0.2 on the alpha display, 'Best Saved Today' and so on. I know I should have been doing something better with my time but seaside arcades in the early-to-mid 90's were really intoxicating places to be during the summer. Pure entertainment.
    7 points
  43. Just got home with this little gem, it wants a little tlc ..
    7 points
  44. Hi Guys. Here is a special edition MFME layout for you - from 1981. SIDEWINDER (ACE). This was not an easy redraw, but as we are celebrating 20 years of MFME, it was well worth it! Thanks go to Altharic for the original classic/ROMS Hitthesix for the rare photo. Reg (desertislandfruits.com) for testing. Riche100 for the enclosed original Sidewinder manual. Wizard for making fruit machine emulation possible! I hope you give this a good thrashing, especially if you have never played it before, as this game was truly iconic and ahead of it's time! Layout: SIDEWINDER -ACE -V1.1.zip
    7 points
  45. Hi all I came across these files. This is Mazooma's first-ever fruit machine. I'm not sure if we have the ROMs or not. I zipped up what I found. Hope it's useful Crazy World ROMs.zip
    7 points
  46. Think these also run in lucky 2's. Mirracles.zip Not in rom dat so looks like Barrie has unearthed mpre PCP rareness. Thanks for letting me rip & share.
    7 points
  47. I have read many posts over time on many different forums from cars to arcade machines. It seems like the standard of posts or it may be the way posts come across is getting worse and worse. "I am scared of getting an error on machines, stress??" Really, some of the posts that appear on the Mecca at the moment or some of the people that make the posts don't live in the real world..... Do they? How do some get through daily life? Other posts give advice that is completely wrong and miles wide of the mark.... Ford forum (won't say which)..... guy Want's to disable airbags and warning lights (to pass Mot) as he was scared..... scared of the airbags going off if he ever had a collision..... Need I say more.... The worry fruits, the advisors who would advise looking for a gas leak with a lighter are taking over. Makes me so glad I dropped the interest in electronics, fruities (from such an involved level) a good while ago and made brewing my new hobby where worries, being scared and shit advice seem to have no place.... yet.😩
    7 points

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