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Showing content with the highest reputation since 06/20/25 in all areas

  1. Hi chaps, and chapesses. As I get MPU3's in various states of damage one of the most usual things is the cart holder is either missing or broken. As everyone knows without the holder intermittent faults abound due to vibration. Trying to find spare carts is more or less impossible so I thought I'd have a go at knocking up a 3D version. Here's the 2nd attempt, the 1st one the mounting holes spacing were about a 1mm out. I can probably use it but wanted a good one straight off the printer. Having said that it does need a little filing to ease the connector in but everything lines up which is the main objective. I will install it this afternoon and report back but so far all looks good. The rough bits on the bottom are where the supports have to go to enable the raised bit which takes the metal brackets. I cut those off with a small chisel. If there's any interest I'll post the STL file so you can print your own or if you want to improve it. All I ask is you post it back here so I can use it as well.
    4 points
  2. Hi all, I've blocked all fruit machine sales pages recently but this has been shoved in my face by Facebook as it's just on a general page, not a fruit machine one. I've no idea what it is. It's before my time and no idea if it's electromechanical, microprocessor based, or even who is it made by! Any ideas? Would it be worthwhile picking it up even if just for a project I'll never complete? Seller asking £60 which seems a bit much for what is 99.9% likely a non-worker. Ta!
    2 points
  3. Jackpot Multiplier is a late 1970s, 2p play, electro mechanical conversion on what would have originally started as a Bell Fruit Ten Up electro The conversion build was by a company called ADMC or Automatic Development Manufacturing Company LTD who were based in Nottingham back in that era. The cabinet corner looks a bit battered but if it's complete inside and not been tampered with, then there is no reason why it should not restore and run again. Having said that, It looks like it's been stood for sometime and many of the timers could be jammed or seized so don't expect it run well if at all when plugged in. As it stands with the inner workings unseen so anything missing and it's spare parts so, About any offer up to £50.
    2 points
  4. broken tracks by the battery as the battery leaks it kills the tracks by it
    1 point
  5. It could be, on pin 13 there should be a double half wave 100Hz about 3-4v pp and then a nice chunky square wave out of 12. I've had various faults here IC18, R85 and broken track between the big diodes and R85. Could be anything really but easy to locate. If any of those components above look corroded I just change them all. The vbatt (not actually called that in MPU3) is the voltage to the RAM and battery charger. As long as you have 5v at the collector of T61 you should be OK. I usually change all the components around the battery area as most times they all show green legs. Saves a lot of time looking for faulty bits that you're probably going to have to change anyway. I reckon you'll be senior pro MPU3 fault finder before too long Ronnie.
    1 point
  6. Definitely electro! If the cabinet is good, it’s probably worth £60, these machines are quite fixable for sure!
    1 point
  7. 'resetting' on a mpu4 i found is likely something wrong with the switch inputs, I had a cart that would do this on the test rig and never did work out which switches needed to be where on it for it to continue. perhaps its similar for mpu3
    1 point
  8. Just a thought, what mod board is it? The early ones won't run the later games. Easy way to tell is if it's got a 74LS03 for IC24. I suspect you probably know this already but in for a penny....
    1 point
  9. Well it appears to work just fine so I'm well chuffed. All I need to do now is to find a source for the connector. Hens teeth would be easier especially as it needs the little spacer in the right place. Luckily I did have a strip of it but had to cut it both ends as the spacer was in the wrong place. That was my last piece too. If anyone knows a source I'm all ears. (brackets as well)
    1 point
  10. I had a board do this just recently, it ran two other games OK but the one with an alpha just booted to 'resetting'. I think it's still here so will investigate and let you know.
    1 point
  11. Can't see as it would as that error would be to do with the character chip either bad or missing on the cart? Although it does sound like it was running before so who knows.
    1 point
  12. Looking at the wiring diagram err 7 is a characteriser fault! (I'm assuming A/L is Adders and Ladders?)
    1 point
  13. Must admit I've fitted one or two the wrong way round too! Nice one ronnie glad it's working.
    1 point
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