Jump to content

Toggle %s Sign In


Toggle %s Top Posters

Username Posts
VINNY 13878
stevelancett 11081
borgred 10703
MAGIK 9935
Player 8305

Toggle %s SNG sim release

Posted By:  Player @ 30 July 2014 - 10:19 PM

Fuck it, it will never get completely finished as always got too much on plus my Adobe CS6 is playing up. I'm done with AS3 now as moved on to C#. 


There will be things wrong with this but there's no point in sitting on it anymore.


The font is wrong because i forgot to embed it so there's one thing.


I have zipped up the swf and exe (use that if you don't have flash installed).


There won't be any bug fixes unless i can get CS6 working again.


Sorry it's been so long and sorry it's not totally finished, click on the slots for credit. You can click on the buttons but keys are far better (especially with nudges).


The percentages XML is needed so don't remove it. Open it and alter the percentages if you wish. Just unzip folder and run game from in there whichever version you play.


Attached File  Super Nudge Gambler New Base Config.zip   5.82MB   27 downloads

Comments: 11 :: View Comments

Toggle %s Cash Counter V2 1024Wdx

Posted By:  vectra666 @ 18 July 2014 - 08:52 PM

Here is a updated version of one of Barcrest's finest machine's Cash Counter I did a smaller  version last year but this is a bit bigger and imo better percentage roms.

 Thanks goto the original dx layout creator for this Pook which I used for lamping positions for my 1st attempt,

To Booze-net for uploading the roms from his machine as they "paid" out to much lol.

and to Vinny for the youtube video I watched about a 100 times to get the lighting as near as possible and for the image or the reels on his restoration topic of which I made mine as near as exact to the originals.

To Spa for the reel button images I obtained. 

Also to Superbank for posting the wiring diagram of this machine which helped finding the final lamp positions for the cashpot etc.


Shortcuts Are-


 Start - spacebar

Holds - 1,2,3

Collect - C

Cancel - `

Gamble/Stop - G

Save Bank - S

Replay - R

20p's in - 9

££££'s in - 0

Plays in mfme2.0 best.




Attached Files

Comments: 4 :: View Comments

Toggle %s Road Hog DX For Amber

Posted By:  ploggy @ 06 May 2014 - 06:22 PM

Here's an updated version of Road Hog for Amber.  This version utilises the dual lamps on the Hi-Lo reel, plus the samples play as they should.  On MFME, the sample when you fail the MOT is too high pitched, but on Amber it plays correctly.
Big thanks goes out to Guitar, for the new updated reel images, plus layout advice and of course Amber itself.  And also SPA for the flier that was used. :)
Shortcuts are the same as the MFME version, which are:
Cancel/Collect - `
Hold/Nudge - 1
Hold/Nudge - 2
Hold/Nudge - 3
Hi - H
Lo - L
Start/Gamble - Space
Accept Bid - A
Reject Bid - R
20p Token Insert - 9
£1 Insert - 0
Put the .pad file in the 'Layouts' folder, and the other files in the zip archive into the 'ROMs' folder.  Enjoy!

Attached Files

Comments: 2 :: View Comments

Toggle %s Community Statistics

19 active user(s) (in the past 15 minutes)
0 members, 18 guests, 1 anonymous users
Bing, Google
Show by: Last Click or Member Name
Community Statistics
Our members have made a total of 236,574 posts
We have 4,533 registered members
The newest member is jonobeen
Most users ever online was 164 on 23 Jan 2014

Powered by Unreal Portal v3.0.2 © 2011 Unreal Solutions