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  2. Digby

    Astra

    IO3 ID Plugs.pdf see attached, if anyone has IDs for 4 onwards, let me know
  3. Today
  4. toddy67

    Astra

    sorry for late reply digby yes its 92 chips hes after as they dont use the id plugs he know has a set off 94 chips but uses id plugs so needs a photo or a set up of id plug 2and 3 slave one is a worker but 2 and 3 id plug uses diodes many thanks for all your help
  5. Last week
  6. Hello, i want to change from a noob to a fun player. 👋
  7. hi guys,quick intro,long time player /nerd of fruites...Help Chris217 with his facebook page,pretty well known amongst the community Nice to meet all of you x
  8. Hi Mark and welcome, what machines do you have ?
  9. just trying to find fellow fruit machine enthusiasts i have repaired and played for nearly 30 years and have 3 at home i would have more but the wife might cry
  10. Digby

    Astra

    do you know what version software is on the Machine?
  11. Digby

    Astra

    I have 91's, 93's & 802's (as well as others) but no 92's
  12. Earlier
  13. Which immediatley makes me think of the Boogie Pimps video Somebody To Love (call me what you like ) 😈
  14. Love the connector pin outs. Such a good idea as you can only see the numbers on the back of the connectors once removed from the board.
  15. yes they change the memory mapping on the mpu4 is one of there functions
  16. I had to suckle on the milk of human kindness lol 🥵😆
  17. Ah, they are different to the standard mpu4 game card modules. And I guess they will also have a chk chip, so I cannot just buy any video program module and burn adders and ladders eproms. ☹️
  18. I have a couple of the cards with ribbon cables
  19. Mark... PM me your address I owe you a bunch of flowers 😆 🤣 20260322_101804.mp4
  20. I managed to find some images online and the program module looks alot different to a usual mpu4 fruit machine game module, plastic cased. althought it is from a different machine.
  21. Dil 8 if I remember? No I dont think ive tried that!
  22. Turned on the dil switch for front openers? 🤷🏻‍♂️
  23. T2 duplicate relabled T4. Decoupling capacitors labeled DCC (not marked on PCB) Fuse sizes labeled Pin 3+4 connected on regulator. C45 changed to polarized and labeled. Connected 9 + 21 to +5v on rom cartridge. Put pretty pictures of socket pin numbering on. Barcrest MPU1 REV2.bmp
  24. Before I start trying to work out what the mod wires are doing on the back of the original M1A... does anyone have a known program and audio Rom dump from this apollo cab version of Italian job? Or perhaps know if the Roms get modified for Mfme? I usually should have this sorted with in no time but im having a ball ache so if anyone can shed any light that would be great 👍 Ta
  25. The likely reason- it might be is because there are alot of versions of this game for different cabinets with the reels spinning different directions, different payouts and potentially updated audio. I have to consider is it could be a Rom set mishmash/checksum error. Also the Rom supplied could have been modified to run on the emulator...im not sure on that? Argh argh
  26. I cant for the life of me get it running the Italian job roms. It pops out of reset every time but then returns back... It wont bench run original Roms-theres a chance that these could be corrupt because of the damage on the original M1A. It won't run a game rom someone kindly sent to me with x2 sets of sound roms. Ive also tried burning new sound roms which dont seem to verfy with the original sound roms by a long shot. Argh
  27. I have the board completed and it bench runs- The M1 test rom Maygay club monopoly Global king of the swingers club It bench runs all these in multiple ESP gamecards (original game card too) all with the small Ram protection piggy back board attached and the board seems nice and stable.
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