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stevedude2

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stevedude2 last won the day on June 2

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About stevedude2

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FME Most Wanted

  • FME Most Wanted #1
    Masterspy
  • FME Most Wanted #2
    Lucky Lady
  • FME Most Wanted #3
    Sphinx
  • FME Most Wanted #4
    Cashcade
  • FME Most Wanted #5
    Anything BWB MPU4 Video

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  1. stevedude2

    BWB - LUCKY LADY 2p / £1.50

    Ooh nice one
  2. stevedude2

    Ghost Buster (BWB)

    Great layout mate In all seriousness many thanks for fixing the lamps and adding those bits - I haven't been able to look at it 🏆
  3. stevedude2

    Ghost Buster (BWB)

    Thanks for this Chris, I'll have a crack at it this evening
  4. stevedude2

    Ghost Buster (BWB)

    Yeah I did notice the collect button come to think of it. I was using those reel lamp numbers at one point as well How do I sort the CHR out? Once it's tidied up I'll re-issue it
  5. stevedude2

    Ghost Buster (BWB)

    BOO! Hehe! Hope I didn't scare ya ;) It's 90 days until Hallowe'en so what better way to celebrate than play this classic layout I've knocked up for Ghost Buster by BWB. It's set to 10p play, £6 jackpot and 78% payout. Keys are - ` - CANCEL 1,2,3 - HOLD / NUDGE F - FEATURE C - COLLECT SPACE - START Many thanks to whoever it was that uploaded the ROMs (there was quite a selection but I went for 10p play as that's how I remember the game), and also Wizard for MFME and for taking the time to get this particular one-off game running as I believe it was a bit of a sod to sort out. I had a bit of trouble with the TREASURE HUNT lamps always staying on for some reason, maybe it's just the ROMs? Also, there's a strange noise that gets played sometimes after pressing start. Maybe a hidden secret in the game but I couldn't work out what it is for. Lastly, if you get three mixed 7's on the winline you get a mystery feature, which I didn't even know until a couple of days ago! Any issues let me know and I'll fix and re-upload :) Have fun! Stevedude2 Ghost Buster [release v1.0].zip
  6. stevedude2

    JPM Impact Valuation

    Those mini-reels were a real pain back in the day. There were a few machines in the arcade I used to work in which had them (QPS Medallion Job for example) and in the morning when we turned the mains on they would often not initialise. I used to thump the glass as the reel reset and it often did the trick for some reason. Once it had initialised the reel was perfectly fine for the rest of the day. Only ever happened on rebuild machines on Impact technology. Every now and then we would take the reel out and remake all the contacts right back to the MPU and it would be OK for a few weeks. That machine in those pics is in really good condition I must say. There was another game MDM did in that JPM cabinet called American Dream which was quite a fun game. Nice sample of 'CRW - I feel love' on the feature lapper board when you got a skill stop if I recall correctly. Coliseum was one of my favourites for a while because of the abundance of skill features on it. Hope you get it working
  7. stevedude2

    2 SRU machines discovered

    Those Crystal rebuilds are an abomination. They did EWN and Lite-a-Nudge as well, £5 jackpot, played like horseshit I hope you enjoyed the originals instead
  8. stevedude2

    Step 'n' Skip [BWB]

    Yeah the reels do drag a bit when I am playing on my laptop or on a small screen unfortunately, probably due to the graphics being resized. If you play it on a larger monitor in full resolution, it runs fine. Also, if you put the game in edit mode you can see the real size of the layout albeit in a small window, and it runs nice and smoothly. That cancel button feature slow-down comment - I also noticed this as I did the layout and wondered if I had the door switches configured correctly, but all the money gets metered properly. Must have been a quirk on the original game or on those particular ROMs. Thanks for your comments
  9. stevedude2

    Step 'n' Skip [BWB]

    Here it is folks, I hope you like it (Sorry it took so long) If there's any issues post them on this thread and I'll sort them out in the next few days. Once any mistakes are fixed I'll upload it to the other sites mentioned in the notes. Play in MFME v6.1 or higher. Works best on a nice big monitor Many thanks to - SteveP for his help with the starter layout and whatnot Road Runner for the ROMs Wizard for his continued hard work on MFME. These days are truly something to behold and I cannot thank him enough Cheers, Steve Step & Skip 1.0.zip
  10. stevedude2

    WIP - Step 'n' Skip - [BWB]

    Cheers for this pic. Only ever knew this game as 2p play, and the only other pic we have is of the 2p version so to see it as a 10p play game is quite refreshing
  11. stevedude2

    WIP - Step 'n' Skip - [BWB]

    The ROMs didn't run in MFME prior to v5 and onwards. Thanks to Wizard now they do
  12. stevedude2

    WIP - Step 'n' Skip - [BWB]

    Hello all, I'm almost there with this game, been trying to make a nice job of a classic layout seeing as there's no artwork resources other than a postage stamp-sized pic, and I know a lot of people are fond of the game. Hopefully it will be all finished off in the next few days Cheers, Steve
  13. stevedude2

    mps2 machine rom

    Bar-Gain or That's Life for the Maygay ROMs would be nice
  14. stevedude2

    mps2 machine rom

    I thought Copper Run for the 3rd set but the description doesn't really match
  15. stevedude2

    Song samples used in fruit machines

    Eastenders Ace of Spades by Motorhead for the £3 repeat Power of Love by Huey Lewis for the feature board Happy Hour by Housemartins for the Queen Vic feature Omega Smalltown Boy by Bronski Beat for the nudges Peace by Sabrina Johnston for the 'YES' on a repeat chance Maygay were truly something to behold back in those days...
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